Great technique Joel. This tipped my decision in favor of purchasing Smoke 2013. Prior to seeing this I had been on the edge, concerned that the ability to use projections (really a necessity in VFX these days) was too hobbled in SMK2013. Thanks! -mike
Thanks! Looking forward to the second part.
ReplyDeleteSandeep
Great tutorial. I'm just curious where the camera track was generated?
ReplyDeleteCamera was tracked with Syntheyes
ReplyDeleteThanks - any chance you can host the files elsewhere? Dropbox appears to have died.
ReplyDeletethanks for letting me know the links are dead, i just upgraded to google drives 100GB plan so i'll reupload the source footage tonight
ReplyDeleteGreat technique Joel. This tipped my decision in favor of purchasing Smoke 2013. Prior to seeing this I had been on the edge, concerned that the ability to use projections (really a necessity in VFX these days) was too hobbled in SMK2013. Thanks!
ReplyDelete-mike
cheers Mike
ReplyDeleteIs projection node incompatible with smoke2017?
ReplyDeleteI'm pretty sure it still works in 2017, i haven't touched smoke for a while to be honest, only flame lately
DeleteIn smoke2017, a projection node is loaded. But
DeleteApplying result camera does not follow.
Is there any other way?
Projection through the diffuse node is the only way, r u sure you are choosing the right camera ie the projection camera and not the result one
ReplyDelete