CAMERA PROJECTIONS IN SMOKE PART 1 a quick walkthrough on how to use the "diffuse projector node" inside of smoke to create clean plates, if you have any comments or questions please leave one below to download the source footage, projector and 3d track CLICK HERE Posted In: home, tutorials
Thanks! Looking forward to the second part.ReplyDelete
Great tutorial. I'm just curious where the camera track was generated?ReplyDelete
Camera was tracked with SyntheyesReplyDelete
Thanks - any chance you can host the files elsewhere? Dropbox appears to have died.ReplyDelete
thanks for letting me know the links are dead, i just upgraded to google drives 100GB plan so i'll reupload the source footage tonightReplyDelete
Great technique Joel. This tipped my decision in favor of purchasing Smoke 2013. Prior to seeing this I had been on the edge, concerned that the ability to use projections (really a necessity in VFX these days) was too hobbled in SMK2013. Thanks!ReplyDelete
Is projection node incompatible with smoke2017?ReplyDelete
I'm pretty sure it still works in 2017, i haven't touched smoke for a while to be honest, only flame latelyDelete
In smoke2017, a projection node is loaded. ButDelete
Applying result camera does not follow.
Is there any other way?
Projection through the diffuse node is the only way, r u sure you are choosing the right camera ie the projection camera and not the result oneReplyDelete